Rename Welt to World
All this german code confuses me that much, that I do it myself…
This commit is contained in:
parent
e2d5e74b7e
commit
20c3ea7155
|
|
@ -5,7 +5,7 @@ class GameScreen
|
||||||
{
|
{
|
||||||
private final List<Drawable> _drawables;
|
private final List<Drawable> _drawables;
|
||||||
private final Bird _bird;
|
private final Bird _bird;
|
||||||
private final Welt _welt;
|
private final World _world;
|
||||||
private double _totalTime;
|
private double _totalTime;
|
||||||
private int _try;
|
private int _try;
|
||||||
|
|
||||||
|
|
@ -13,7 +13,7 @@ class GameScreen
|
||||||
{
|
{
|
||||||
_drawables = new ArrayList<Drawable>();
|
_drawables = new ArrayList<Drawable>();
|
||||||
_bird = new Bird(this);
|
_bird = new Bird(this);
|
||||||
_welt = new Welt(this);
|
_world = new World(this);
|
||||||
_totalTime = 0;
|
_totalTime = 0;
|
||||||
_try = 1;
|
_try = 1;
|
||||||
}
|
}
|
||||||
|
|
@ -24,13 +24,13 @@ class GameScreen
|
||||||
public void update(double elapsed)
|
public void update(double elapsed)
|
||||||
{
|
{
|
||||||
_bird.update(elapsed);
|
_bird.update(elapsed);
|
||||||
_welt.update(elapsed);
|
_world.update(elapsed);
|
||||||
_totalTime += elapsed;
|
_totalTime += elapsed;
|
||||||
System.out.print("\r" + _try + " - Time survived: " + (int)(_totalTime * 1e-3) + "s, " +
|
System.out.print("\r" + _try + " - Time survived: " + (int)(_totalTime * 1e-3) + "s, " +
|
||||||
"speed: " + (int)_welt.getSpeed() + "px/s");
|
"speed: " + (int)_world.getSpeed() + "px/s");
|
||||||
|
|
||||||
Rectangle birdRect = _bird.getRect();
|
Rectangle birdRect = _bird.getRect();
|
||||||
if (_welt.checkCollision(_bird.getRect())
|
if (_world.checkCollision(_bird.getRect())
|
||||||
|| birdRect.getY() + birdRect.getHeight() > TurtleWelt.HEIGHT
|
|| birdRect.getY() + birdRect.getHeight() > TurtleWelt.HEIGHT
|
||||||
|| birdRect.getY() + birdRect.getHeight() < 0)
|
|| birdRect.getY() + birdRect.getHeight() < 0)
|
||||||
{
|
{
|
||||||
|
|
@ -38,7 +38,7 @@ class GameScreen
|
||||||
++_try;
|
++_try;
|
||||||
_totalTime = 0;
|
_totalTime = 0;
|
||||||
_bird.reset();
|
_bird.reset();
|
||||||
_welt.reset();
|
_world.reset();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Random;
|
import java.util.Random;
|
||||||
|
|
||||||
class Welt implements Drawable
|
class World implements Drawable
|
||||||
{
|
{
|
||||||
private static final int DISTANCE = 250;
|
private static final int DISTANCE = 250;
|
||||||
private final ArrayList<Rectangle> _obstacles;
|
private final ArrayList<Rectangle> _obstacles;
|
||||||
|
|
@ -9,7 +9,7 @@ class Welt implements Drawable
|
||||||
private double _acc = 2;
|
private double _acc = 2;
|
||||||
private final Random _random;
|
private final Random _random;
|
||||||
|
|
||||||
public Welt(GameScreen game)
|
public World(GameScreen game)
|
||||||
{
|
{
|
||||||
game.addDrawable(this);
|
game.addDrawable(this);
|
||||||
_random = new Random();
|
_random = new Random();
|
||||||
Loading…
Reference in New Issue
Block a user