Also allow rect to go out of screen at the bottom
Otherwise some gaps at the very bottom are extremely hard to get.
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@ -79,7 +79,7 @@ class GameScreen implements LinearColorAnimator.AnimationListener
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Rectangle birdRect = _bird.getRect();
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Rectangle birdRect = _bird.getRect();
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if (_world.checkCollision(_bird.getRect())
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if (_world.checkCollision(_bird.getRect())
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|| birdRect.getY() + birdRect.getHeight() > TurtleWelt.HEIGHT
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|| birdRect.getY() > TurtleWelt.HEIGHT
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|| birdRect.getY() + birdRect.getHeight() < 0)
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|| birdRect.getY() + birdRect.getHeight() < 0)
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{
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{
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System.out.print("\n");
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System.out.print("\n");
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