Commit Graph

23 Commits

Author SHA1 Message Date
4a1bbf2be0 Use proper Color class to animate everything
Don't need to care about not modifying Turtle.java anymore
2021-01-07 20:24:40 +01:00
d5683e2153 Update readme to reflect stats working on windows 2021-01-05 12:59:33 +01:00
60273c2f9b Update build 2021-01-05 12:35:27 +01:00
6f6d37e4d7 Also allow rect to go out of screen at the bottom
Otherwise some gaps at the very bottom are extremely hard to get.
2021-01-05 12:33:25 +01:00
70f279bd31 Make modifying GAP_SIZE easy 2021-01-05 12:32:06 +01:00
027a18ac06 Add multiple Levels 2021-01-05 12:26:57 +01:00
9daa9af2e9 Add some background color animation depending on level 2021-01-04 19:45:13 +01:00
f17b88a108 Downgrade to Java 8… 2021-01-02 18:04:22 +01:00
04513966b5 Add build directory 2021-01-02 17:41:23 +01:00
a504e91fdc Add short video gameplay 2021-01-02 12:25:35 +01:00
374142c071 Update IntroScreen to Flappy Turtle 2021-01-02 12:20:45 +01:00
2f699eb5e5 Properly reset world speed 2021-01-02 12:13:31 +01:00
c90e51dffa Add FlappyTurtle.jar hint to Readme 2020-12-31 14:12:28 +01:00
d9ce910470 Update README to reflect potential issue on Windows 2020-12-31 14:12:28 +01:00
20c3ea7155 Rename Welt to World
All this german code confuses me that much, that I do it myself…
2020-12-31 14:12:24 +01:00
e2d5e74b7e Add some stats & fix bird being able to go out of screen at the top 2020-12-31 13:50:36 +01:00
d1b6ca56df Update README 2020-12-31 13:32:49 +01:00
b0ceb684cb Move states in their own classes 2020-12-31 13:29:21 +01:00
c99194fb6c Reset bird if it leaves screen & add intro screen
yes, this "state machine" should be realized by a gamescreen and
introscreen class.

Should be 2 commits, but untangling it is a bit hard
2020-12-31 13:13:34 +01:00
e33ac1f839 Increase acceleration a bit 2020-12-31 12:33:26 +01:00
7ae37becba Add at least some comments 2020-12-31 12:32:40 +01:00
47f5dcaddc Some formatting 2020-12-31 12:29:08 +01:00
9bd1c688b0 Initial commit 2020-12-31 12:26:11 +01:00